Sunday 4 December 2016

CG - Potential & Limitations - Versatility

Computer generated animation is very versatile, it is used primarily in 3d animation, Movies and video games. CG is used extensively in each of these massive fields and this is a big advantage of learning CG animation skills because they are transferable to alot of different areas of the creative industry. I found a talk from Naughty Dog studios on the Autodesk youtube channel, it shows how they make realistic rigs for the characters and about how they use other programs such as mudbox to edit the corrective blendshapes. I think CG animation is more versatile than other mediums such as hand drawn or 2d computer animation because although both these mediums can be applied to the game aesthetic there is no real link to the scripting side of video games in the mediums themselves unlike CG. In addition CG has been used to simulate other more traditional mediums for example cut out animation for south park. 

 

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