Thursday 5 May 2016

Animating a Walk Cycle In Maya

For the animation skills study task we had to animate a pre rigged character in maya. I didn't find this too difficult because i had already become familiar with the animation tools in maya but i probably should have added more overlapping action onto the arms and subtle movements on the body to show the weight shifting. I added overlapping action onto the feet though and the controllers for the feet and legs made it very easy to do so.

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